Batman: Arkham Knight Game Guide
Strategy Guide and Walkthrough by Jacek "Stranger" Halas gamepressure.com
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This unofficial manual for
Batman: Arkham Knight is a
thorough guide into this complex game. The basic assumption is to
help the player solve the most frequently encountered problems, as well as
to discuss the entire contents of the game. This guide has been divided into two main parts. The first one comprises of
walkthrough for the game's main storyline and for side missions,
which are connected with locating dangerous criminals and capturing
them. Descriptions of the individual missions, among others, provide
information exploration, combat, sneaking, using the batmobile and
fighting game bosses also, a separate chapter has been devoted to them)
. The second part of the guide comprises, predominantly, of a
comprehensive description of all the activities connected with the Riddler. The rest of the chapters provide among others,
walkthroughs for all then of the Riddler trials and
information of the whereabouts of all the 243 available puzzles screenshots + detailed maps . Apart from that, the second part of this guide provides descriptions of
Augmented Reality Training
events, where you need to prove your expertise at fighting, melee
combat or driving the batmobile. This has been complemented with the
development of the Batman (the best abilities) and
winning trophies. Batman: Arkham Knight is
the fourth installment of the game developed by Warner Bros Interactive
Entertainment, where you take control of the Batman and where you get
to explore the virtual Gotham City. Like in the previous installments,
you are going to take on many challenges, where you have to struggle
against the criminals made famous by the comic books. In itself, also
the city houses many interesting secrets, which wait for you to discover
them. It is worth adding that, for the first time in the history of the
franchise, you can explore the are not only by yourself, but also using
the batmobile.
Color coding
This guide has been color coded in the following manner:
- Brown has
been used for all the important NPCs. This goes for both the Batman's
allies (e.g. Commissioner Gordon), and for hostiles (e.g. the Penguin).
- Blue has
been used for the names of the individual districts within Gotham as
well as the key locations that you visit, e.g. the police station.
- Green has
been used for all the items that you obtain throughout the game. This
goes for new gadgets, or mission-specific items (access card, etc). All
depending on the context.
- Orange has
been used for those of the moments, where you need to make use of a
specific object, in order to push the mission forward (e.g. the batarang
or the explosive gel).
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